SUPER MARIO SUNSHINE PIANTA VILLAGE EPISODE 1
There are spiders and electro-koopas here too, but just avoid them and they won’t bother you. Drop into the hole and ground pound through the trap door to reach the underside of the village. You will see the Blue Coin on a ledge to Mario’s right. You need to accept his challenge and beat him to the finish line in a giant tree on the far side of the village. Episode 1 Blue Coins. Was this guide helpful? Retrieved from ” https: The village’s underside is composed of giant mushrooms, some of which act as trampolines.
This episode’s objective is to defeat Il Piantissimo in a race. If you aim well you’ll land on the platform with the Shine. Spin jump onto the yellow mushroom atop the highest platform in town. Pianta Village Super Mario Sunshine. Nozzle Boxes appear only in Episode 8. Slide along the path on the left side of the village. Secret of the Village Underside.
Pianta Village – Super Mario Wiki, the Mario encyclopedia
The last villager is to the left of the path as you head back to the village entrance. Spin jump onto the yellow mushroom atop the highest platform in town. Obtained by Ground Pounding the nose of the Pianta statue next to the hot spring.
Do back-flips to get Coins 3 and 4, but if you want to show off then jump on three Stus in a row to get the needed height. Drop down to the cloud beneath when the fluff is directly over it.
Follow the trail of coins to the left. PiantasKlambersChain Chomps. Obtained by spraying the “M” signature on the wall of a structure near the center of the village.
If you’re there for the Shine then you’re done, but if you need the nozzle drop to the cloud under the one you’re on then to the one under that and get it.
From StrategyWiki, the video game walkthrough and strategy guide wiki. Continue past the hot spring and round the corner to supwr the eighth villager. The village’s underside is composed of giant mushrooms, some of which act as trampolines. Follow the stream from the pool to where it drops off the edge, and you will find a Blue Coin in the water at the end.
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It really doesn’t do much good to attack them just anywhere though, since the idea is to get them into the pond. There are many ledges within the village and a large tree is growing out of the center. This episode’s objective is to defeat Shadow Mario as he runs around Pianta Village. This episode’s objective is to collect the Red Coins during the Fluff Festival. Some of the villagers will give you hints on the tougher ones though.
This coin hunt takes a while because most of the coins are well hidden. When you start the episode, Shadow Mario takes away FLUDD just like in the secret levels, so you can’t even wash the goop away at the moment. Obtained by spraying the “M” signature in the center of the underside of the village. Now you can get down the tree to solid ground. The only episode where this is reasonably easy to get is Episode 5; you get two beehives for Yoshi to munch on and there are plenty of coins under the village.
Drop into the hole and ground pound through the trap door to reach the underside of the village.
Then take the next left to find villager number nine. There are spiders and electro-koopas here too, but just avoid them and they won’t bother you. There is an alternative route which may be faster, but only recommended if you’re looking for speedrunning techniques.
If you spray them they will attack at first, but if you cool them down to blue then they try to run away.
The Chomp will start to heat up again soon and you’ll have to let go if you don’t make it on the first try, but spray him down again and repeat.
Obtained by spraying a blue bird flying near the large tree in the center of the village. This time the Chomp will avoid you and if he’s at an intersection he will always take the path that you’re not on.
Have Yoshi eat all the bees for a Blue Coin. Nozzle Boxes appear only in Episode 8. When you get to the top, turn and climb the palm frond to your left.
No only that, the mayor was left behind when the rest of the village was evacuated, and the village is so full of goop that you can’t reach him directly. After it’s cool, grab its tail and pull it to aim the Chomplet at the pond, then give it a bit of extra stretch and snap it like a rubber band into the water.
Then talk the the mayor for your Shine. Hover to the next platform and talk to the Pianta to be thrown to the platform with the Stus; this is the only time you have to use a Chuckster for this Shine.
Once he’s cool, grab the wpisode of his tail and start pulling it toward the spring, then around to the back so the Chomp will be pulled into it. Now go left a bit between two platforms connected by a bridge and rescue villager number six played by Patrick McGoohan behind the platform on the left.
Go over the bridge across the dry stream bed, and continue to the far side of the village. Go to the lone Gold coin which marks a trap door, then flip through it and wall kick out of the hole and into village. Climb onto the panel then thump it to slide as before, and don’t forget to jump at the end.
Obtained by spraying the “M” signature next to where F.